Are some interfaces better than others for latency or is the computer you are running the software on the biggest culprit?
Put another way, would a new audio interface be the cheapest/ easiest way to improve latency? I'm wanting to run Helix Native as a plugin in Reaper on a laptop (Intel Core i5 8th gen).
I've got a Soundcraft Notepad FX 8 that can function as a USB interface - would I notice a difference with something like a Focusrite Scarlett 2i2 or a Presonus iTwo (I understand that the Presonus will also connect directly to an ipad which is a bonus and also comes with a version of Studio One) or are they all much of a muchness? Is there anything I should look for on the spec sheets?
I don't want to spend a fortune - i just fancy trying to put some backing tracks together for practising and to help me learn how to use a DAW.
Comments
If you are wanting to record something that is already processed (so recording a hardware Helix unit into Reaper then I'd suggest something with hardware monitoring, which is to take the feed straight off the input and route it to the output, bypassing the computer's buffer. This is near 'zero latency' as makes no odds. This means you track without computer plugins but if you are using a modeller then you would track using its effects, not the DAW's. You can still set up something with delays and reverbs in the DAW but the latency of the interface just gives you a degree of 'predelay'.
But you do not want to do that so the best solution is a native audio interface with the lowest latency possible, which would currently be the Presonus Quantum or the Focusrite Red series interfaces.
The Red series (is what I have) has a whole feature set you don't need and they are expensive.
The Quantum series what you want and from your description I would say you want the smaller unit, the Quantum 2.
You can get extremely low latency with these devices but you will need a Thunderbolt capable computer and it will not work with an iPad.
The cheaper Focusrite and Presonus interfaces don't have the same low latency capabilities as the more expensive devices.
It is up to you as to whether that is acceptable or not.
IMHO the best solution here is a hardware modeller and some audio interface that allows you to monitor off hardware.
Focusrite, RME and various other companies have devices that allow this.
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For a couple of tracks it probably isn't a huge issue- but if you have a fairly large session with a lot of processing you can find yourself having to go from a 32 or 64 sample buffer out to 512 or 1024.
At that point it isn't really possible to track anything whilst monitoring off hardware.
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My requirements are very much entry level at the mo- just putting a basic drum, rhythm guitar and bass track together to practice over and learn a bit about how to use a DAW and virtual instruments/ plugins. The basic Focusrite Scarlett and Presonus interfaces seem popular so i just wondered if they would be an improvement on my Soundcraft USB mixer.
If I'm intending on using Helix Native, i assume hardware monitoring is academic since the computer has to process the signal before sending it back out? In that instance, is it worth monitoring directly from the laptop headphone out, or is that not a done thing?
I explained it like that to draw attention to the fact that if you go through a buffer then you are at the mercy of the audio buffer size and the interface drivers.
Even the best native interfaces are going to be a problem with a large session once you have loads of plugins instantiated.
It might not apply in this instance but say you wanted to record some overdubs once you are 3/4 the way into mixing you will likely be loading the computer up enough to need to increase the buffer.
If your buffer means you have 10ms roundtrip latency then playing in time will be challenging because you are hearing things later than you are playing them to such a degree that any sense of feel and groove goes.
The work around in a native system without hardware monitoring is to disable all the plugins, lower the buffer and track the overdubs.
With a DSP based system (so Pro Tools HDX or UA Apollo) you can usually monitor with effects in place despite the buffer setting of your DAW, albeit with the AAX DSP plugins in the case of Pro Tools HDX and the UA plugins for the Apple. Helix native won't run with zero latency on either systems, which is why I didn't suggest either to you (also HDX is a minimum of £7k and only works with Pro Tools)
But if you want to record a few tracks of guitar, aren't working with big sessions, then you may well be fine.
I just like to make people aware of the intricacies of a setup like that before they purchase because for some people they won't be happy and they end up selling their budget devices, lose money and buying something that works despite session size- it is just easier to get the right thing off the bat.
I guess I'm saying that a budget interface might do what you want- Focusrite Scarlett's are really excellent value for money and they sound good. but you might get frustrated with it down the line- if you do you'll have the information you need to make the right decision. Sorry for going on this long- I don't know a more succinct way to say it all.
Studio: https://www.voltperoctave.com
Music: https://www.euclideancircuits.com
Me: https://www.jamesrichmond.com
I have an HX Stomp so it would be just as easy to record with that and not have to worry about latency but it would be handy to have a class compliant interface to mess with Garageband on the ipad as well. The only time I tried that before was with an irig HD which was unusable due to latency.
I`ve also been looking at an interface upgrade - currently running a first generation focusrite scarlet solo.
I don`t need to record a whole band. Guitars and vocals at home is fine. Does the UA Apollo solution of having a processor in the interface to run their plugins provide a tangibly better solution than the other high end offerings? As far as I can see, UA appear to be the only firm to do this, and it`s kind of the equivalent of using a helix stomp, albeit the hardware is not just guitar centric.
In my case I`m running a windows laptop with thunderbolt.
Don`t mean to hijack the thread, but I think it`s all linked to the same question!
CHeers
So £643 for the Apollo Twin at Andertons.
I personally wouldn't buy it. Even a budget USB interface (UR22, NI KA2, Zoom UAC-2) are more than good enough to operate with low enough latency to be able to play and monitor your recordings. I'd rater go with a cheap audio interface and buy Helix Native, or you buy a Helix Stomp for £400 and pay another £80 for Helix Native.
Studio: https://www.voltperoctave.com
Music: https://www.euclideancircuits.com
Me: https://www.jamesrichmond.com
Currently using a Focusrite Scarlett 6i6 with a round trip of about 16ms at 160 samples.
Would the Apollo better this ...?
Yes, I do have a Thunderbolt 3 port and aware that the older Apollo uses Thunderbolt 2.
Would need an adaptor and can be a bit hit and miss with the Apple ones ...