Since swapping from modelling amp to amp sim (Amplitube) I have no regrets other than the fact that I'm struggling to get crunchy/distorted sounds that I like.
Cleans are decent but a lot of heavier stuff is REALLY muddy sounding. I think it's something to do with the myriad options for volume/gain.
For example on the Scarlett 2i2 there is the gain as well as the monitor volume, then obviously there's the volume control on my speakers as well as the options within Amplitube itself - input volume, output volume and master volume as well as volume or gain (or both) on the various amps.
Its a little better through headphones than my monitor speakers but not massively so, and either way I really don't like playing with headphones.
I expect it's something to do with the balancing of these various volumes but anyone found themselves in the same boat and care to share any ideas?
Thanks
Comments
thats where your biggest variances can be (assuming your signal path is ok)
also a low gain high level drive pedal also tightens up the amps
All the above usually gives me a good base and I'm usually careful not to tweak it further later. That way plugging in different guitars results in realistic differences (rather than having a vintage strat with the input boosted to death, or a les paul barely pushing the sim)
I thunk my room my also be a factor. It loses a certain mudiness the more I crank up the volume on the monitors but I'm playing in a bedroom in a small house so there's only so far I can go!
I never use the Amplitube presets as I've never found one I would use in it's original state.
I like a bit of reverb/ambience but find the delivered amp and digital reverbs way too prominent, even at tiny amounts (2-3% mix). I get better reverb sounds using the room mics on the cab and setting them for "large studio" or "hall" - it seems easier to mix in just enough wet sound that way.
As @Cabicular says, it's all about the cabs/mics. I love using 2 mics and messing with the placements to get moderate degrees of phase cancellation and even a bit of a comb filter effect. This seems to take out the mud but leave enough "oomph".
I think you learn a lot about the recording process with these packages, particularly when layering guitar parts. A sound that's great in isolation is often muddy mess in a track. Conversely, something that sounds very mid-heavy and "honky" can sit perfectly in a mix.