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Comments
When ED started it was a giant sandbox of buggy nothings to do (unless you like PVP). Then they introduced a bunch of new things which introduced a load of different colours and flavours of buggy nothings to do. I suspect NMS will go the same way.
Look at Star Citizen - still in development, but most backers are still happy to let features trickle out because they knew it would be a long slog from the get go. NMS seemed to imply all the features would be there to start with... and I think they've even said some features are now impossible due to the way they coded things
When a game doesn't run smoothly at 1080p on a PC that runs Fallout 4 smoothly at 4K you know there's something shonky going on.
That said, by the time it's £5 they might have been able to put in enough development time to make it smooth and reliable and a bit more interesting. I don't think it'll ever be a fundamentally story-driven thing, but that's not necessarily a problem.
NMS is a big, empty, repetitive grindfest. However, a good grind has never put me off before, and I do like NMS. It's a very lonely game, and I'm not sure that was the initial proposal that got everyone's pants tight way back when. It's got a lot going for it, and I actually haven't found it to be too glitchy since the last PS4 patch (no waypoints that point to nothing, no buildings rendered in the side of a cliff and several hundred meters above ground). There's a robot space priest who you meet every now and then, and once he actually says something along the lines of "throughout the galaxy, there should be endless divergence and variation where there is repetition, patterns and similarity", which sums up the game quite well.
If you like the idea of grinding to improve your ship/suit/spacemoney while exploring randomly generated environments then I think you can still get something out of it. If you got hooked on hype then you're always going to be disappointed, with any game. NMS is just another example.
Videogame hype - not even once...
I will never get bored of this video.
Bandcamp
Spotify, Apple et al
"Big Fat Lie"
https://speakerimpedance.co.uk/?act=two_parallel&page=calculator
I played Project Entropia right at the start for a bit. They were among the first to use the freemium payment model but didn't really get it right at the time (or maybe they did...they have done pretty well) since there was very little to do without paying real dollar so I gave up without spending a penny. Nowadays games give you the whole experience but with a bit of a boost if you pay extra.
http://en.spaceengine.org/load/