I'd like to get better at maths.
I was always quite good at maths until I took it at A-level and had an awful NQT who didn't seem to know basic maths and would cry and walk out when unable to ask students questions. My response to this was to drop the subject which I've always regretted as if it was now I'd have found some other way of getting through it.
Given that I'm a software developer having a grasp of some more advanced maths would be really helpful to my work and I think I've always had a bit of a chip on my shoulder about giving up.
So what resources would anyone recommend for learning maths at A-level/first year undergrad level?
I'm aware of things like Khan Academy, Udemy, Coursera etc, but I haven't tried any of them.
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These days all you need to do is define the problem - there are so many resources out there once you know what you are trying to fix, the hard bit it getting that first step. Once you have the grounding you will then probably know the areas that interest you after that and you can go on to do further study.
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I'm at the level where I "Don't know what I don't know" if you see what I mean.
I'm not sure if I'd like to take an A-Level paper just to prove a point. or just feeling confident with the subject would be enough.
I.e. if you are doing business related stuff then statistics is probably the direction you should explore.
Engineering then calculus and geometry are where it is at, if anything to do with fluid-dynamics then matrix calculations are key, especially if you move onto finite element/volume analysis
Scientific again calculus is the starting point.
Control systems: Calculus and furrier transforms.
Would probably be useful to know a bit more about statistical analysis and for personal interest I'd like to understand some of the maths around deep learning etc.
A useful reference is "Schaum's Outline of Advanced Mathematics for Engineers and Scientists", that's not quite so expensive. It gives a quick overview of stuff. Then, for more info/explanation, you can generally find want you need by doing a bit of Googling.
Decision theory is quite interesting and presumably has some use in IT systems. If you're into (or want to get into) 3d programming then linear algebra can teach you some magical ways of chucking matrices at each other to generate space and position.
Can't give you any resources. I learned at school and uni. I reckon google and youtube will turn something up.
http://www.dspguide.com/
I've got a copy.
One of the best online reference sites is (or was, I haven't needed it recently) Mathworld at Wolfram:
http://mathworld.wolfram.com
I see that Wolfram also have an educational portal, I'd be willing to bet its pretty good:
http://education.wolfram.com/index.html
Differential & Integral calculus first I think. I don't know much about signal processing & fourier etc. but I think the basic calculus is what you need to get started with these. That's what I did around A level anyway.
KHAAAAAAAAAN ACADEMY!
Like that.
Also Coursera is worth a look if you want to go more advanced.
Maths was taught over two years at Edinburgh and taught well - it was one of my favourite subjects.
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I can point you to some online tutorials that you may find useful.
Some need a password so that would be via pm.